Game & Audio Business Elite Session Masterclass with Steve Horowitz & Scott Looney part 2

Game Audio professionals Steve Horowitz and Scott Looney chart a path thru the evolving playing field of sound for games. The session is comprised of a 2 hour presentation and a 45 minute panel discussion highlighting both the business and technical challenges in the new game audio marketplace.

Part Two:
Non-linear audio paradigm inside FMOD Designer, the FMOD interface, connecting parameter values to game states, value randomization, intensity levels, asset management and naming conventions.

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